How does online gameplay work




















Connect and share knowledge within a single location that is structured and easy to search. In the last few years, lots of companies such as OnLive or Gaikai have begun providing games "from the cloud" as an online stream, which doesn't require the full game to ever be downloaded.

How does streaming of a gameplay session work? I have only basic knowledge about internet protocols, so I'd appreciate a good description of the technical aspects. The whole action is processed, then the output is pushed to your screen, reducing the processing power by your computer a ton.

There are some services that implement streaming like described previously: User input is uploaded to the server, rendered frames and sound-data is downloaded to the browser. This reduces processing load on your local machine, but you need a really good internet connection for this to be fun. The way the company I work for handles it works like this: You download a little bit of data, say the assets and code for the start menu.

Input-handling, processing and rendering and takes place in your browser via HTML5 canvas or a native plugin for older browsers and while you are busy setting up your profile, clicking start etc the assets for the first room in the first level are being downloaded and so on.

The next time you play, the data is already in your browser-cache. It's up to the game-designer to only download as much data as you need eg: only when the player approaches a corner do you download the mesh-data for whatever is behind it, only when the player picks up the plasma-gun do you download the sound-files for plasma shots. I know, strictly speaking this isn't 'streaming' but it's the same result: You don't download everything at once.

In regards to the technical aspect, there's nothing magical going on. The only data that is constantly being send back and forth is for multiplayer games.

We're using websockets. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. How does streaming of games work? Asked 8 years, 7 months ago. Active 8 years, 7 months ago. These videos show people playing popular games and adding their own often funny commentary. The unpredictable nature of these types of videos does mean that children can be exposed to content that they were not expecting and as it is live, there is no way to manage this.

If your child is watching these types of videos, spend time watching them together to advise them on whether they are suitable for them. See live-streaming guide. As free-to-play games which feature in-game purchases become the preferred way for game publishers like Ubisoft and EA to generate more revenue, cryptocurrency offers a way to make these purchases accessible to a wider international audience, faster and more secure than existing methods. Examples of these types of cryptocurrency include Bitcoin and Ethereum.

GNation and Pixel Wars are just two games that are allowing cryptocurrency to be used to pay in-game purchase. More about Cryptocurrency in Gaming. Although competitive gaming otherwise known as eSports has been around for years, the improvements in technology has made it much more accessible to play worldwide with a larger pool of players. This type of multiplayer gaming is rapidly growing to the point that tournaments have been hosted in big arenas like the O2.

The types of games that are played include Call of Duty and Rocket League. In order to take part players often spend up to 12 hours training to improve their gameplay which can have an effect on their physical wellbeing.

Learn more about eSports. This is a new concept of gaming which allows players to run live games in a cloud server and stream it on their mobile devices without having to download any software or app. All you need is a smartphone, a good internet connection and you can take part. This is making gaming much more accessible to a range of new players. More about cloud gaming. They provide a reliable indication of the suitability of the game content for different ages. Descriptors will indicate the main reasons why a game has received a particular age rating.

There are eight such descriptors: bad language, discrimination, drugs, fear, gambling, sex, in-app purchases, and violence. Interested in learning more about mobile gaming and how to keep kids safe? Check out our comprehensive guide. Social networking is now a big part of gaming, learn how it works and what to watch out for. Both the UK Government and the RCPCH released advice earlier this year to offer parents recommendations on how to make use of screen time highlighting the need to negotiate screen time limits with children based upon the needs of an individual child.

UKIE , the trade body for the interactive entertainment industry in the UK recommends that gaming should form part of a healthy and balanced lifestyle and as a guide games players should take five minute breaks every 45 — 60 minutes.

From Ofcom research we know that children aged 3 — 15 spend between 6 — 13 hours per week playing video games, time increase as children get older.

Working together with your child to establish limits on what games they play and when is the best way for them to respect the boundaries you set. Also, taking time to review these limits periodically based on the impact on their commitments offline i. Although moderating the time they spend is important, equally as important is managing what they are playing to ensure that this is having a positive impact on their digital wellbeing.

Choosing games that will help them develop key skills that they can use beyond the game is beneficial, these could be puzzle games or games where they have to develop strategy to get through the game. Video games are created using persuasive design to encourage players to keep playing. With the addition of social media in many of the newest games, interactions with other players is one more reason why players keep playing and want to play for longer.

One of the first things to do to help your child balance their gameplay with their offline activities is to have a talk with them to make them aware of this point and together work on a family plan that sets boundaries on when they play, what they play and how long they can play.

In addition, helping them to respect the rules by using tech tools to stop gameplay when they have used up their time in a day or a week can be a great help. Many of the consoles and smartphones have controls settings that you can make use of for free. Lastly, giving them a simple 5 to minute warning before they have to stop could help them wind down the game and not feel the pressure of stopping mid-game.

Talking to them about the reason why these games are not appropriate and valueing their point of view is one way to help them understand why you may not want them to play these games.

The best way to manage this is to talk to their parents to explain why you have set boundaries for your child so that this respect as far as your child is concerned.

Lastly, trying to steer their attention towards age-appropriate games that offer the same amount of excitement is a good way to keep engaged and widen their view of what games are available for them to play. Visit: Video Standards Council. Although only 19 percent of parents enforce or set controls to manage screen time for their children, there are some great tools available on most platforms and devices to help set digital boundaries on games children can play any time they can play.

All game consoles come equipped with parental controls that can help you stay in control of the types of games children have access too. They can also help you manage whether they can communicate with others online and the time they can spend playing on the device. These parental controls are password protected to make sure they are not easily changed. For mobile devices and smartphones, depending on the type of operating system, you can use set restrictions on the apps your child can download and whether they can make in-app purchases.

Individual games also offer their own privacy settings which allow profiles to remain private or public to help them manage who they are talking to online. Take a look at our Gaming parental control how-to guides to find out how to set controls on a range of consoles, apps, and platforms. If your child is exposed to inappropriate content or is being bullied by a player on the platform, the first point of call should be to contact the moderators of the game.

Often games will have features which allow you to block and report users directly on the platform. For advice on how our to report abuse on the most popular games, visit Cybersmile. Article to read : Foul play: Tackling toxicity and abuse in online games. This depends on the age of your child and what they enjoy doing or watching and the type of device they will be using. No matter what they are interested in from dinosaurs to outer space there is a wide range of games that you can choose from.

Here are a couple of ways to decide whether or not a game is suitable for your child:. OOC — Out of character — used when a character wants to break character. MOD — modified game by changing characters, introducing custom levels etc. Cheaters — exploit the games bugs or errors in the code to gain an advantage in the game. Trolls — Like Griefers these are players who incite hate in forums or in-game by targeting other people with abuse.

SMURF — This is an experienced player who pretends to be a new player to the game by creating a new account. SCRUB — someone who does not play well or relatively new to the game newbie. DLC — Downloadable content — additional downloadable content for a game distributed online. FTP — Free to play video games also known as free to start that have in-game purchases to access premium parts of the game.

Sandbox — gives the player more freedom to roam and change the virtual world they are in Minecraft is an example of such a game. PvP — Player versus playe r — this is a type of gameplay in a multiplayer game. NPC — Non-player character — this is any game where you are not in control of the character they might be controlled by the computer.

Grinding — time spent doing repetitive tasks in the game to unlock a piece of the game. Learn how to keep your child safe while playing online games to ensure they get the best out of their experience. Cybersmile gaming help centre. Share this content on. Online gaming — The basics Find information about what online gaming is and how to help your child develop good online gaming habits to ensure they get the most out of their experience.

See gaming age guides. What you need to know about online gaming How popular is online gaming? Online gaming describes any video game that offers online interactions with other players. However, as most games now provide online interactions this distinction is no longer used. Offers clear benefits for children Online games are important to understand because they offer a huge amount of fun, enjoyment, teamwork, collaboration and imaginative adventure for children.

Things you need to know about gaming. Gaming is a fun and sociable way to spend time, encouraging teamwork and developing skills. All good stuff, but there are a few things you need to be aware of: Some games let children play and chat with anyone in the world. This means they might come across offensive language and bullying Not everyone online is who they say they are.

Top Tip. Challenge your child and learn about online safety together with our tablet app About our App. More info. Use this animated music video from Common Sense Media to talk with your child about the hazards of oversharing online Watch video. What are children doing while online gaming?

BBC Own it video showing young teen explaining his love for gaming. Playing together. Social media gaming. How many children play video games? Almost all parents claim children have played video games in some capacity.

What age do children start gaming? Three in four children between the ages of have experienced playing games on a tablet. How much time do they spend gaming? Time spent gaming online increase with age Estimated weekly hours spent gaming increase with age, ranging from 6 hours 12 minutes for s who play games to 13 hours 48 minutes for s. Gaming on the go: Web browser games Apart from games consoles, smartphones and tablets have become portable gaming devices for young people.

Flash games or web-based games These are simple video games that children play using a web browser. These are often featured on kids websites like CBBC and Nickelodeon MiniClip and Krongergate are just a few examples of the most popular online gaming portals. They are often aimed at pre-schoolers and pre-teens.



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